From the battle between GAME and CEX, to Evolve-maker Turtle Rock going it along without Valve, we’ve got it all covered in the latest MCV.
We kick off the issue with a battle of the CEXes. The High Street’s two biggest games retailers are clashing head-to-head as GAME launches its own CEX-style hardware-orientated stores. GAME fills us in on the motivation behind the move while CEX tells us it might be forced to stock new products, too.
Take-Two CEO Strauss Zelnick talks MCV through the publisher’s big year with GTA V, its growing investment in mobile and why it’s set its sights on launching a new multi-million selling franchise every year.
Meanwhile, Left 4 Dead-maker Turtle Rock is out to prove itself with new its sci-fi shooter Evolve and why it doesn’t need help from Valve to produce a hit game.
Elsewhere, we take a closer look at modern games publishing and why so many developers are doing it themselves without the help of a big-name publisher.
We round up the issue with a territory report on Latin America and what’s fuelling the rise of the world’s fastest growing video games market.
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The issue includes:
- Battle of the CEXes: The pre-owned war between GAME and CEX
- Retail sales jump 24 per cent in January
- Namco Bandai readies biggest ever marketing campaign for Dark Souls II
- OFT vs F2P: Clamping down on in-app purchases
- INTERVIEW: Take Two CEO Strauss Zelnick downplays the publisher’s so-called reliance on retail
- INTERVIEW: Turtle Rock boss Phil Robb says the studio is ready to prove itself with sci-fi shooter Evolve
- New Age Publishing: With so many developers now going solo with their games, what’s the future for the traditional games publisher?
- Territory Report: Latin America – A closer look at one of the world’s fastest growing markets
- Plus! Previews of South Park: The Stick of Truth and Castlevania: Lords of Shadow 2
- And, of course, the weekly Xbox Live, PSN, Steam, iOS and retail chart