Gone Home dev’s Tacoma pushed back to 2017

Developer Fullbright has confirmed that its next title will not be released this year, as was previously the plan.

Tacoma was announced at the tail end of 2014 and was due out between Q3 and Q4 this year. However, things have been pushed back by about six months and the Gone Home successor now isn’t due for release until spring 2017.

We’ve made some decisions about where the game was at and how much time and attention we believe it deserves, and have decided to give it the extra time it needs,” the indie studio said.

We haven’t released a lot of new info about the game in the last few months– and that’s because, after we did our big unveiling last summer we sent out a playtest build to a bunch of fellow developers we trust, took a long hard look at their feedback and our own feelings on where we were at, and decided to re-examine and rework a number of the core assumptions we’d held about the game.

We dove in and took this job seriously, redefining a number of elements that really needed it. It’s been an important process (and we’ve recently sent out another playtest, the response to which has made our months of deep-structure soul-searching feel very worth it) but it’s also taken time… time that would’ve otherwise been devoted to getting the game further on toward being finished and shipped.”

Here’s the latest trailer:

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