Analogue Pocket

Retro handheld Analogue Pocket to ship in May 2021

The retro handheld device Analogue Pocket is aiming to ship in May 2021, with pre-orders for the hardware opening on August 3rd, 2020. This is a delay of its original planned release window of 2020.

The news comes via a Tweet thread from Analogue, highlighting a number of changes and features to the device, including slight design changes to the device and its dock.

The Analogue Pocket is a retro handheld device with the ability to play original Gameboy cartridges. Out of the box, the device is compatible with the 2,780+ Game Boy, Game Boy Colour and Game Boy Advance game cartridge library. Through the use of cartridge adapters, the Analogue is also compatible with Game Gear, Neo Geo Pocket Colour and Atari Lynx games.

The Analogue can also be used to make music, featuring a built-in audio workstation called Nanoloop, which is a synthesizer and a sequencer designed for music creation and live performance.

Additionally, developers can create their own games for the Analogue using GB Studio, which allows users to generate proprietary .pocket files with GB Studio and run them off an SD card.

About Chris Wallace

Chris is a freelancer writer and was MCV/DEVELOP's staff writer from November 2019 until May 2022. He joined the team after graduating from Cardiff University with a Master's degree in Magazine Journalism. He can be found on Twitter at @wallacec42, where he mostly explores his obsession with the Life is Strange series, for which he refuses to apologise.

Check Also

Lorna Probert COL Credit Diva [Industry news] Diva Agency appoints new Head of Production

[Industry news] Diva Agency appoints new Head of Production

Gaming-native agency Diva has hired former commercial head of Aardman Games and Interactive Entertainment Division, Lorna Probert, to head up its Creative and Production agency business.  Lorna joins Diva with over 25 years of experience in games, interactive and immersive production, joining Diva's executive leadership team as Head of Production to drive new innovation and operational excellence in the agency’s creative and production services, which deliver campaigns for a global roster of AAA games and entertainment clients.