Rockstar Games is recruiting for unannounced "next-generation" projects.
As spotted by Gear Nuke (thanks, GameSpot), Rockstar India and Rockstar North are looking for a range of candidates, including a senior environment artist "to create next-generation worlds for some exciting upcoming projects". Rockstar New York, on the other hand, is seeking a MoCap tools developer to build "upon the next generation of MoCap tools and pipeline," plus a technical face developer to "help research and develop new technology for future titles." Advertisements from other Rockstar studios also mention next-generation technology.
A similar recruitment advertisement seeks a vehicle artist, for which the ideal candidate will have "extensive experience in modelling, sculpting and texturing a diverse range of vehicles of all types; including but not limited to Cars, Trucks & Vans, Motorbikes, Helicopters, Planes, Military, and Boats". While those skills could apply to a number of games, including Rockstar’s successful last- and current-gen multiplayer hit Grand Theft Auto Online, some excited fans hope it points to the highly-anticipated sequel to Grand Theft Auto V.
Given both Sony and Microsoft have indicated we’ll likely receive a timeline of when they expect to release their next-gen consoles by 2020, it’s understandable that any early or future Rockstar projects will be gearing up towards next-gen tech. It does, however, suggest that beyond Red Dead Online, it’s unlikely there will be any further releases from Rockstar this generation.
For more about the open positions, visit Rockstar’s recruitment site.
Nintendo of America boss Reggie Fils-Aime said the reason Rockstar’s record-breaking Red Dead Redemption 2 isn’t on Nintendo’s hybrid system is due to timing. Fils-Aime said that while the company is "absolutely" interested in having games like Red Dead Redemption 2 available on Switch, the absence of "key conversations" during development means some games "wind up" not being available on Nintendo systems.
"Absolutely. We’d love for it to be [on Nintendo Switch]," Fils-Aime said. "But again – and this is where there needs to be an understanding of just the development process – Red Dead has been in development for years, time that predated any communication of Nintendo Switch. So, from the developer’s mentality, they need to move forward and finish the game they’ve been working on and then be in a position to look at other opportunities.