Loot Drop, a studio that houses John Romero, Brenda Braithwaite and Tom Hall, has become the latest to embrace crowdfunding site Kickstarter.
The studio is after $1m to fund an old-school” fantasy RPG, with Braithwaite (Wizardry, Dungeons & Dragons) and Hall (Doom) heading up development duties. Furthermore, if the project reaches $1.9m Loot Drop will commission two RPGS – with Braithwaite and Hall heading up one each.
At the time of writing the project has raised $32,829 from 723 backers with 32 days still left to run. 33 backers have pledged $100+, two $500+ and one $10,000+. That top supporter, incidentally, has already earned the right for Braithwaite, Hall and Romero personally deliver the game on a velvet pillow” to them.
Mobile support for the game will be added to the agenda is funding reaches $2.1m.
The project’s Kickstarter page is awash from high-profile testimonials including the likes of Markus ‘Notch’ Persson, 3D Realms founder George Broussard and Dishonored and Deus Ex’s Harvey Smith, WoW design boss Rob Pardo
Like boss monsters in a dark dungeon, RPGs are a challenging genre to make,” the pitch reads. A devious mix of many systems – combat, magic, character development, quests – they require expertise, both in design and in development. This is, of course, on top of what it takes to design and develop a game in the first place! Kickstarter backers need to know that they can count on our proven experience to deliver what they pledge for.
Collectively, Tom and Brenda have shipped over 70 commercial games, of which 18 were RPGs. Our passion for RPGs has been a wonderful, long love affair in dungeon after dungeon, battle after battle, one boss monster at a time. For Brenda and Tom, the love affair started back in the late 1970’s with the original Dungeons & Dragons. Since that time, they’ve worked on some of the most heralded RPGs of all time.
Brenda worked on the award-winning Wizardry, Dungeons & Dragons and Realms of Arkania series while Tom worked the Dark Designs GS trilogy with his future id-mates, then went on to Commander Keen, Wolfenstein 3D and DOOM, before returning to RPGs with his award-winning Anachronox.
We have literally devoted our lives to making, studying and playing games. It’s all we’ve ever done, and all we intend to do. We’re grateful for your support now and throughout our careers. We have a proven track record of designing and shipping award-winning RPGs.”