Super Mario Party shifts 1.5 million units since its October launch

Super Mario Party has sold over 1.5 million units since its release in October.

According to Nintendo’s recent financials, since its debut on October 5th, Super Mario Party has sold 1.5 million units, giving it an "extremely strong start" compared with other additions to the Mario franchise. These sales have been further boosted by "an increase in Joy-Con sell-through".

Pitching it as "a return to the series’ roots for reworked, less complicated game mechanics", Nintendo believes Super Mario Party‘s appeal is that it’s "packed with gameplay enjoyable by all", and that it speaks to the "play anytime, anywhere, with anyone concept of Nintendo Switch".

"The good evaluations by consumers have been borne out by the recent sell-through," Nintendo stated. "Global sell-through has exceeded 1.5 million units following its release on October 5. Super Mario Party had an extremely strong start compared to other instalments in the series and has built up momentum ahead of the holiday season. We are also seeing an increase in Joy-Con sell-through with the release of this title."

"Sales will grow even further if more scenes play out between now and the end of the year where this title is played in places where people gather together," Nintendo predicted. "Super Mario Party is the kind of title that is easy to play, even by people using Nintendo Switch for the first time. This has the potential to drive hardware sales because people may get the urge to buy this title along with Nintendo Switch when they get together to play."

Super Mario Party joins a number of evergreen titles that Nintendo believes helps "to maximize the appeal of Nintendo Switch". It lists Super Mario Odyssey, Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, and Splatoon 2 as key titles, confirming that they are "sustaining their sales momentum".

About Vikki Blake

It took 15 years of civil service monotony for Vikki to crack and switch to writing about games. She has since become an experienced reporter and critic working with a number of specialist and mainstream outlets in both the UK and beyond, including Eurogamer, GamesRadar+, IGN, MTV, and Variety.

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