This one is going to rumble on and on.
A rep for developer TimeGate Studios has said on the company’s forums that the studio did as much as 50 per cent of the development spanning the entire project.
I’m not really sure how much I’m allowed to say here,” the moderator started before continuing. I thought TG worked on the MP component, but I was wrong. Messaged a few people in TG and found out that TG basically had a hand in everything.
They are responsible for the weapons, the characters, some of the story, a fair amount of the aliens, and I don’t mean conceptualization, they did the actual work of making said weapons and so on. Technically they did work on the MP component, just not in the way I initially thought.
This said, the game underwent a lot of changes so TG doesn’t actually know how much of their content is left. Some had the estimate that 50 per cent of what you see in the campaign is their work, others wanted to see for themselves and would get back to me after playing the game themselves.
One has to remember that you can’t really ‘blame’ TG for this. They were outsourced to do parts of ACM, and it does not represent current TG design philosophy. ACM is still mostly a Gearbox production and it was they who made the final call on all content.”
The comments seem to sit uneasily alongside Gearbox boss Randy Pitchford’s claims that his studio did about 80 per cent of the work on the game and similar assertions for a Sega US rep.