Doppioslash is a programmer at development outlet Starship.
She joined the studio in 2013 to work on CyberCook, the world’s first ‘hyper-realistic’ food simulator.
Having joined the games industry in 2012, she puts the blame for her decision squarely in the lap of the creators of N64 classic The Legend of Zelda: Ocarina of Time.
Known in programming circles for her undying love for obscure and mind-bending programming languages, she has not yet given up on using LISP, and functional languages to develop games, and is pleased to see that F# is opening the way.
She likes to imagine what game AI should be and might one day get around to implementing it.