Unsigned – Transporting back to those lazy summer days in Bonito Days

Bonito Days is a multiplayer game with a City Pop inspired art style and soundtrack that transports you back to lazy summer days.

Cameron Shackleton
Games Designer and Producer

Developer: Studio Somewhere

Location: United Kingdom Cornwall

Team size: 2 Full time, 1 Part time

Progress: About to enter Alpha

Contact details: info@studiosomewhere.uk

Tell us about your game!

Bonito Days first and foremost is a multiplayer game with a chill vibe, most multiplayer games are super competitive but Bonito Days is different. While players can mess with each other and compete the main focus of the game is to create a relaxing mood where a group of friends can get together and hangout. It creates this atmosphere with its City Pop soundtrack and accompanying art style that will blast players back to chill vibes of 80’s Japan. Helping in this is the free flowing momentum based gliding system with a nice gentle learning curve that anyone can understand and go on to master. The goal of Bonito Days is simple: control one of the fishy-boys as they roll around, glide through the air and try to land on targets to get the highest score, all taking place across 20+ states and 3 gameplay modes.

Who do you think it will appeal to?

Young adults who have just entered the harsh and stressful working world and are nostalgic for the old days where life was less intense and the summers were long.

What experience does the team have?

The team first met via Falmouth university’s LaunchPad program just over a year ago, but before that one of the team worked in a variety of roles across many projects for over seven years, while the other worked in the games industry on titles like Disney Infinity 3.0 and Hellblade Senua’s Sacrifice.

How long has the title been in development, how long will it likely take to complete?

We started full-time production at the end of September 2020 and our aim to have the game completed and released on the Nintendo Switch by July 2021.

What level of support are you looking for from a potential partner?

We would love someone to help with the marketing so Bonito Days can reach the most number of people and spread its chill vibes everywhere.

About Chris Wallace

Chris is a freelancer writer and was MCV/DEVELOP's staff writer from November 2019 until May 2022. He joined the team after graduating from Cardiff University with a Master's degree in Magazine Journalism. He can be found on Twitter at @wallacec42, where he mostly explores his obsession with the Life is Strange series, for which he refuses to apologise.

Check Also

[From the Industry] All winners of the German Computer Game Awards 2024

It was a good night for Everspace 2!