World War II virtual reality shooter ties a shooter narrative with pre-war exploration narrative

G2A makes further steps into games development, announces virtual reality shooter Blunt Force

The story was developed as a collaboration with Mark Bristol, who has worked on Battlefield 1 and Edge of Tomorrow, so he understands war, while his work with Saving Mr Banks could set him up well for the pre-war segments which supposedly will contain no shooting.

PCGamesN reported the news along with some of their very early first impressions, gleaned from when they played a demo of the title at G2A’s media day earlier this month.

This isn’t the first VR game G2A have worked on, they’ve also been cracking away at G2A Land, a virtual reality amusement park that has been slowly coming together for the past two years. Recently, the key sellers have announced several new projects they’re working on, including a business that pulls 3D printed figurines straight from in-game models and their developer partnership scheme.

This shows both that reselling keys is big business, but also that they could be keen to move away from being seen as the "key marketplace" company, after a spate of recent controversies has seen them attacked by tinyBuild for selling fraudulently acquired keys, banned by Riot from sponsorship League of Legends players because of the way third party marketplace users were using the service.

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