Zelnick describes VR as ‘anti-social technology’

Virtual reality will have good appeal to core gamers but may struggle to break the mass-market, according to Take-Two CEO Strauss Zelnick.

"I think for a core gamer, it could be a wonderful experience; someone who really likes to be immersed," he told Bloomberg, as reported by GameSpot.

"But a lot of people who play video games, for example my kids, they play with their friends sitting next to them, so that technology is not going to appeal to them.

So I think it’s very much a core technology. It is an anti-social technology, but we will support it to the extent it’s brought to market and it works for our games.

It is apparently great. Our people who have tried it, love it. I have not actually [tried Oculus Rift]. Everyone says it’s great."

Facebook CEO Mark Zuckerberg, who swooped to acquire Oculus in March, has argued that VR could in face be the MOST social platform available as it can bring together huge numbers in conceivably limitless social situations.

About MCV Staff

Check Also

Berkley Egenes CMO at Xsolla Faisal Kazim GamesCommissioner at DFGC [Industry news] Dubai Brings Its Biggest Pavilion Yet to Gamescom 2026

[Industry news] Dubai Brings Its Biggest Pavilion Yet to Gamescom 2026

Dubai returned to Gamescom this month with its biggest pavilion yet, led for the first time by the Dubai Films and Games Commission (DFGC) under the umbrella of Dubai Media Council. Dubai arrived in Cologne carrying one idea it has decided to make its own: good gaming.