Electronic Arts has revealed that the vast majority of its global staff cuts will be made in its own development studios.
Some 900 EA developers across numerous studios will be laid off, compared to the 500 cuts in publishing and 100 in corporate affairs.
The total staff cuts are expected to save EA as much as $100 million annually. Yesterday the company confirmed it has bought social studio Playfish for as much as $400 million.
These changes will make us more efficient in our core packaged goods business while allowing us to focus investment on our key titles and to expand our digital direct initiatives,” said EA CFO Eric Brown.
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