Analyzing Clash Royale's tournament feature: esports as a marketing tool

Author:
Publish date:
Social count:
0
15-pro-general-3.jpg

After creating a competitive mobile hits like Clash of Clans and Clash Royale, and being valued at roughly $10 billion after the Tencent buy, we think Supercell has a pretty good chance of making quite a splash into the esports industry. And, as we said already, Clash Royale has the potential to be a great esports title.

Read more on The eSports Observer >>>

Related