Epic Mercenary contract hits technical snag, has to be pulled

Assassin’s Creed Odyssey’s first live event has been cancelled following technical issues.

Ubisoft confirmed cancellation of the limited-time event via Twitter, with the launch for the live events postponed until next week, on October 23.

According to a Ubisoft response sent to Kotaku, things just aren’t working right now, but “the production team is investigating and hopes to have more information on an ETA for a fix.”

Assassin’s Creed Odyssey’s live events were meant to kick off on October 16, and the plan is still in place to see alternating events pop up for limited times for players to take part in. Mercenary and Ship contracts will be the main focus, with players able to earn special in-game loot for taking part in – and taking down – targets. It’s using Hitman’s Elusive Target idea as a jumping off point, but that’s no criticism – Agent 47’s time-limited targets ended up being absolutely brilliant for the longevity of the game.

All Ubisoft needs now is for the systems to be fixed, up, and working and we can put even more ridiculous amounts of time into the studio’s Greek epic.

Elsewhere in technically-minded Odyssey news, Google Chrome users were able to sign up for a beta streaming the latest AC title, while Switch users in Japan can also stream the game to their devices. Hopefully neither experiment there experiences similar hitches.

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