Debate erupts following Ryse crunch development tweet

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Crytek has risked the wrath of the development community after the Twitter account for Ryse: Son of Rome claimed the team had been crunching to ship the title in time for the Xbox One launch.

The game's Twitter account joked the team had worked through 11,500 dinners throughout development.

Another Tweet noted the development team had "been working into the nights" to ensure the game was shipped on time.

In response, dozens of developers hit out at the company through the hashtag#RyseFactsfor poor project planning and management, and "stealing away developers' personal time".

Develop has more details.