Industry veteran Clint Hocking is no longer working at Valve, according to the man’s LinkedIn page.
Game Informer points to the former Splinter Cell and Far Cry 2 director’s recently updated profile, which reveals he has departed from his designer post at the firm.
Hocking had previously worked for Ubisoft for nearly a decade, leaving in 2010 for a new director role at LucasArts – where he worked until joining Valve in 2012.
It was never made clear what projects Hocking had worked on with the Seattle-based company, and it’s still unknown where he may land next.