Media Roundtable

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JIM ROSSIGNOL – Rock, Paper, Shotgun

Favourite games website that's not yours or your company's?

I suppose I'm a fan of Joystiq's Massively portal, because it manages to get the tone and diversity of the MMO niche spot on, without being super-nerdy.

Favourite games magazine that's not yours or your company's?

PC Gamer UK remains the best games magazine. Having worked on it probably skews my feelings towards it, but strictly speaking they are my competitor now, so…

Favourite games writer that's not you or a colleague?

Difficult. I've been impressed with Leigh Alexander's work on Gamasutra, Kotaku and elsewhere, not least because of her fearlessness when faced with (largely male) gamer wrath.

What do you think have been the most significant trends or developments in games media over the last couple of years?

The attempts to break out of the preview/review templates and PR dripfeed seem to suggest people are making special efforts to renew the games media. I think people realise stagnation is the big danger.

What is the games media's most important role in regard to their audience today? Is it still to help them get value for money when they buy games?

It's about value for time. There's so much out there that identifying precisely what the audience is looking for becomes the true goal.

Print: dead. Discuss.


Not dead, but perhaps undead. Something magical is keeping it alive.

What do you think the most interesting developments in games media might be over the next 12 months?

Everyone seems to be looking for a Yahtzee” or similarly meteoric individual or format, and some of those will probably emerge.

Do you think that in games media, there's an army of small outfits bubbling up from the underground and ready to make their mark, or do you think publishing might will be dominant?

Ha. Well I am an editor/owner of Rock, Paper, Shotgun, a blog owned and run by four writers, so I perhaps have an unusual perspective on this. Essentially, independent outfits can bubble up from the underground, but they have to have guts and be extremely dedicated.

TOM BRAMWELL - Eurogamer

Favourite games website that's not yours or your company's?

Rock, Paper, Shotgun. People often look down on platform fanboyism, but RPS proves that it can be playful, intelligent and self-aware as well as passionate.

Favourite games writer that's not you or a colleague?

I've always liked Tom Francis at PC Gamer. He's passionate and uncompromising and can be incredibly funny. His SWAT 4: The Movie blog post a few years ago is one of my favourite things on the internet.

Favourite games magazine that's not yours or your company's?

Edge – I wish they used bylines, because they employ some wonderful writers who deserve more credit than they get. Come on Tony.

What do you think have been the most significant trends or developments in games media over the last couple of years?

A lot of it would be technical stuff. On the internet people have learned a lot about search engine optimisation and have started engaging users more through social media. I don't think games journalism itself has changed very much.

What do you think the games media's most important role is in regard to their audience these days? Is it still to help them get value for money when buying new video games?

I think we should write about things that we like or things that interest us and try to be thoughtful and entertaining while doing so. Reviews should help people make decisions about what they want to spend money on, but that's not our only function.

Print: dead. Discuss.

Print clearly isn't dead. With that said, my advice to young games writers is to make sure that you are capable of working in lots of different mediums, because games journalism will endure but the delivery mechanisms are evolving.

What do you think the most interesting developments in games media might be over the next 12 months?

Wait and see.

How would you categorise the games media's relationship with games PRs?

They have their agenda and we have ours, but I like to think that we can all be nice to one another along the way.

MARTIN ROBINSON - IGN

Favourite games website that's not yours or your company's?

Tiny Cartridge, a blog that touches primarily on the DS but extends its affectionate tendrils to various video game ephemera. If ever I get cynical about the industry, heading there helps me realise why I fell in love with it in the first place.

Favourite game magazine that's not yours or your company's?

What really excited me about 2010 was some of the smaller zines that were bubbling up. Matthew Kumar's Exp had an incredible run and Invert Look was promising. It'd be great if zines like these could get traction and blossom in much the same way that blogs have online.

Favourite games writer that's not you or a colleague?

There are few people I have more admiration for than Christian Donlan - both for being the sweetest, funniest and most charming man you'd ever hope to meet but also for being an outstanding writer whose personality comes across in his work and then some.

What do you think have been the most significant trends or developments in games media over the last couple of years?

Social networking's hardwiring into our day-to-day life has had a profound effect on how we digest our media, and that's been as true in the gaming industry as it has elsewhere. It's not just been about integrating the likes of Facebook and Twitter into what we do online – it's been about how to best serve the rapidly changing demands of our audience.

What do you think the most interesting developments in games media might be over the next 12 months?

For online it's going to be a hugely exciting 12 months – the emergence of HTML 5 is going to help give content a dynamic edge. It's also going to be fascinating to see how everyone reacts to the possibilities that HTML 5 will open up.

STEVE BOXER - The Guardian

Favourite games website that's not yours or your company's?

I have always had a soft spot for CVG, having written for the magazine, but as I've contributed irregularly to the website, I guess that rules it out.
So I'd have to say that VG247 just pips Gamesindustry.biz and Eurogamer, since it reflects the unstoppable force of nature which is Pat Garratt.

Favourite games magazine that's not yours or your company's?

Until recently, I would have said PC Zone, the last remnant of what games mags used to be like. But since it's now defunct, I'd probably opt for GamesTM, which makes a decent fist of doing what Edge used to do so well.

Favourite games writ

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