Microsoft Research is working on a new cloud gaming system that aims to reduce network latency by predicting what input players will enter next.
The project, codenamed DeLorean, produces "speculative rendered frames" of potential future outcomes and delivers them to players once the relevant input is identified, according to the abstract.
So far, players have reportedly noticed far less latency than through other cloud gaming systems, or find that the latency is at an acceptable level.
Develop has more details.