Rogue Legacy was profitable after just one hour

Publish date:
Social count:

Indie platformer Rogue Legacy reclaimed its development costs after one hour on sale, selling 100,000 copies in its first week.

Kenny Lee from Cellar Door Games revealed the stats at a GDC talk yesterday,Destructoidreports, saying the sales were "well beyond anything we had ever anticipated."

The spirit-based platformer cost $14,878 and took 18 months to complete, decidedly more compared to the studio's earlier Flash efforts such as Don't Shit Your Pants and Villainous.

Develop has more details.