Dead by Daylight significant revenue driver for the company

Starbreeze has released its financials for Q1, revealing its highest ever quarterly revenue, and significantly reduced losses, largely down to horror-'em-up Dead By Daylight.

The Swedish publisher made SEK 110m (£9,287,300) a 92 per cent increase over last year's figures, while also reducing its losses from last years pre-tax loss of SEK 56.2m (£4,743,842) to a much smaller SEK 6.4m (£540k) this year.

Most of the revenue came from Dead by Daylight which made SEK 62m of the total, and Payday, which made SEK 25m. Dead By Daylight has found significant success featured licensed characters, and players can currently buy Leatherface, Michael Myers, Freddy Kruger and DLC packs inspired by both the SAW franchise and Valve's Left 4 Dead series alongside the game's other downloadable content.

However, Starbreeze sold the publishing rights for Dead by Daylight back to the original developers, Behaviour Interactive, for $16m (£11.7m).

So, what's next for Starbreeze? CEO Bo Andersson Klint has said the company will now be investing more money into publishing deals, and has signed deals to invest in both Mohawk Games' strategy Ten Crowns but also Somnium Games' puzzle platformer Inked.

However, Starbreeze is hoping that they're next big hit will be Overkill's The Walking Dead game, which the company will show gameplay for at E3 in Los Angeles this June. 

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