A year after it was released the Tomb Raider reboot has at last exceeded Square Enix's sales estimates.
The game famously fell short of what the publisher had hoped for last year despite selling 3.4m copies in its first three weeks.
Now it has not only passed targets but looks on track to be the best-selling game in the series' history.
By the end of this month we will surpass 6m units for our Tomb Raider reboot, and, having achieved profitability back in 2013 Tomb Raider has exceeded profit expectations and continues to make significant contributions to our overall financial performance,” Square Enix's head of studios Darrell Gallagher said.
Finishing a huge development effort is only part of the story as it takes a massive worldwide effort to bring a game to market. After the studio finishes we hand the baton to our commercial and marketing teams around the world to really push our game forward.
These tremendous team efforts over the past 12 months have allowed us to exceed our internal estimates for the title and we now have hit some significant milestones that we are excited to share with you.
At launch we set franchise records for the fastest selling day one and month one in Tomb Raider history. With the positive word of mouth and continued commercial momentum it's great to see Tomb Raider (2013) on course to become the best-selling game in the history of the franchise.
This would be a crowning achievement for the teams around the world, and one that we have our sights firmly set on.”