Yager: Deep Silver’s vision for Dead Island 2 ‘fell out of alignment’

The previous developer of Dead Island 2 has spoken out for the first time following news earlier today that the studio has been taken off the game.

Deep Silver said this morning that Yager had been pulled off the title, with the implication being that a new development partner was being sought.

"Our team is made of the best creative minds and tech specialists, who all share a common identity," Yager MD Timo Ullmann told Games Industry. "The team worked with enthusiasm to take Dead Island 2 to a new level of quality.

However, Yager and Deep Silver’s respective visions of the project fell out of alignment, which led to the decision that has been made."

Ullmann added that its other title Dreadnought, which is being published by Grey Box, is still in development along with another unannounced triple-A release.

Dead Island 2 was in April delayed until 2016 after Deep Silver said that it didn’t reach the goal it had set out to achieve”. The developer of the original Dead Island, Techland, subsequently went on to develop the successful Warner Bros release Dying Light.

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