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Publishing

EA adjusts progression in Need for Speed Payback following microtransaction criticism

Such is the scale of the Star Wars Battlefront 2 outcry that another quieter controversy surrounding microtransactions in EA’s Need for Speed Payback has slipped under a lot of people’s radars. The game entered the UK charts at No.4 last week but this week dropped all the way to 11th. …

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CD Projekt calms fears about Cyberpunk 2077 monetisation

The Witcher developer CD Projekt has spoken out to quell concerns about the possible use of a ‘games-as-a-service’ model in upcoming RPG Cyberpunk 2077. “Worry not,” the studio said in a reply on Twitter. “When thinking CP2077, think nothing less than The Witcher 3 — huge single player, open world, …

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EA insists loot boxes are not gambling despite Dutch and Belgian investigations

In the hours leading up to its decision to suspend Star Wars Battlefront 2’s loot crate spending, EA has argued that the system is not a form of gambling. This is despite the news that two European countries are investigating just that question. Gamasutra reports that Belgian Gaming Commission general …

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EA pulls microtransactions from Star Wars Battlefront II… for now

Publisher EA has bowed to the ever-growing pressure being heaped on Star Wars Battlefront II by disabling the game’s microtransactions completely. The move can be seen as a victory for the vocal critics who have being piling on the publisher non-stop for the last couple of weeks. EA, however, has …

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UIG: a simulation giant

Stefan Berger, head of business development at UIG, tells MCV about the state of the simulation genre, the company’s shift from PC to consoles and its distribution partnership with Austrian publisher Toplitz Productions. Can you tell us a bit more about UIG for those who are unfamiliar with your work? …

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Rime developer address Switch port complaints

Tequila Works has spoken out to explain some of the performance issues that plague the delayed Switch version of the game. Complaints have included a perceptibly low resolution when played in portable mode, and frequent framerate drops. “RiME runs at 30 FPS in 720p throughout most of the game while …

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Bluehole reveals new MMORPG Ascent: Infinite Realm

The maker of 2017 smash hit PlayerUnknown’s Battlegrounds has revealed its new title. It’s called Ascent: Infinite Realm, and bears no resemblance at all to its battle royale hit. Black Desert Online publisher Kakao Games has been named as its Western publisher, and has also invested in the studio. Vehicles …

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