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VR & AR

Starbreeze believes VR success will come from outside the home

The early focus on virtual reality in the home has distracted from where its real success will come. That’s the belief of Starbreeze’s chief technology officer Emmanuel Marquez, who told VentureBeat that dedicated gamers will not be the catalyst of the technology’s eventual rise. Since day one I knew it …

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CastAR has closed its doors, report suggests

An augmented reality studio founded by two former Valve employees has ceased operations. That’s according to Polygon, which reports that CastAR and closed its internal development studio Eat Sleep Play and laid off around 70 members of staff across its Palo Alto and Salt Lake City offices. A group of …

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Sony was surprised by Resident Evil 7’s VR success

The higher-than-expected number of players who tried Resident Evil VII in VR was a surprise to Sony and has shaped its PS4 strategy. That appears to be the message from PlayStation’s global sales and marketing boss Jim Ryan, who told Games Industry: We had no idea that VR would play …

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HTC expands Vive availability in the US

Consumers are now able to buy the HTV Vive at more US retailers than ever before. The company has announced a large online retail expansion” that sees the virtual reality hardware become available from BestBuy.com, Walmart.com, Jet.com and B&H. These retailers mark a massive expansion of our online retail presence …

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Mario Kart Arcade GP headlines Bandai Namco’s new VR Zone Shinjuku centre

The newly announced Mario Kart Arcade GP will be leading the charge at Bandai Namco’s latest VR entertainment centre, which is due to open next month, the publisher has announced. The facility, VR Zone Shinjuku,is set to be the largest VR entertainment facility in the whole of Japan. Opening on …

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Oculus Touch almost 1:1 attach rate for new customers

Nearly everyone who’s buying a new Oculus Rift headset is also purchasing its Touch motion controllers, Oculus has revealed. Speaking at a Digital Dragons presentation in Krakow last week, Oculus’ publishing and developer relations for third party content Paul Jastrzebski told developers that the recent price cuts on both the …

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Superhot VR makes the jump to Vive this week

The VR version of time-bending shooter Superhot will shed its Oculus Rift exclusivity this week. Until now Superhot VR has only been available (officially, at least) to Oculus Rift users. But as of tomorrow (May 25th) the game will be available on Steam, complete with native HTC Vive compatibility. The …

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Half-Life 2 VR has been Greenlit

Valve’s immensely popular Half-Life 2 is heading to VR after a fan mod for the game was successfully Greenlit on Steam. The game, which has been in development since 2013, will be released on both the HTC Vive and Oculus Rift, and will fully support motion controllers. Players will be …

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Gear VR and Daydream global addressable market now 191m

The addressable market for Gear VR and Google Daydream headsets has now reached 191m worldwide. That’s according to the latest figures from Newzoo, whose Global Smartphone and Tablet Tracker has estimated how many mobile devices are currently compatible with both bits of hardware. In February, 184.4m devices worldwide were compatible …

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