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VR & AR

Half-Life 2 VR has been Greenlit

Valve’s immensely popular Half-Life 2 is heading to VR after a fan mod for the game was successfully Greenlit on Steam. The game, which has been in development since 2013, will be released on both the HTC Vive and Oculus Rift, and will fully support motion controllers. Players will be …

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Gear VR and Daydream global addressable market now 191m

The addressable market for Gear VR and Google Daydream headsets has now reached 191m worldwide. That’s according to the latest figures from Newzoo, whose Global Smartphone and Tablet Tracker has estimated how many mobile devices are currently compatible with both bits of hardware. In February, 184.4m devices worldwide were compatible …

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Pokemon Go boss is afraid of a dystopian VR future

One of the main figures behind the most successful augmented reality games of all time has spoken of his fears about the future of virtual reality. Games Industry reports that Niantic CEO John Hanke told an audience at London Games Festival’s Mixed Reality Summit that he feels a lot more …

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Batman: Arkham VR is coming to Vive and Rift

Rocksteady’s popular PlayStation VR launch title Batman: Arkham VR will be arriving on other virtual reality platforms later this month. The game will be released on both HTC Vive and Oculus Rift on April 25th. The motion controllers for both systems will be supported. Arkham VR differs from Rocksteady’s other …

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Kingston University opens virtual reality training centre

Students at Kingston university now have access to a selection of virtual reality technology thanks to an investment in the institution’s tech facilities. 53k has been pumped into the new Centre for Augmented and Virtual Reality Environments (CAVE) at the university’s games lab at the Penrhyn Road campus, which offers …

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HTC VP: I disagree with Oculus’s strategy a lot

The VP of global VR for HTC has slammed VR rival Oculus for its walled garden approach to VR content. Joel Breton told GameSpot that HTC has an internal policy to encourage its development partners to release their titles on as many platforms as possible. Oculus, in contrast, has come …

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