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Roblox: The 10bn hour gentle giant

We talk to Roblox’s chief business officer Craig Donato about the platform’s international expansion plans for 2019, cross platform development, its ambitions of being the first step for would-be developers and how it empowers its young community

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When We Made… Moonlighter

We take a look behind the scenes at the development of Moonlighter: the challenges of having a main character who is both a shopkeeper and an adventurer, the importance of prototyping and why aspiring devs shouldn’t forget that creating games is also a business

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