Home / Development / Commandos is back – classic Eidos franchise is picked up by Kalypso Media

Commandos is back – classic Eidos franchise is picked up by Kalypso Media

Much-loved nineties real-time tactics franchise Commandos is making a comeback after 12 years in the barracks. Created by Spanish developer Pyro Studios, and published by Eidos Interactive, the game concerned allied special forces operations in WWII. So it’s somewhat appropriate that the whole franchise has now been taken on by German publisher Kalypso Media, where it will sit alongside WWII RTS franchise Sudden Strike.

That looks to mean that we’ll be seeing new games in the series, with Ignacio Pérez, founder of Pyro Studios, commenting: “We have been looking for a suitable partner for the continuation of our products and brands for a long time. Kalypso has great expertise and experience with rebooting well-known titles, and we are delighted to have our IP in such good hands.”

The Commandos brand is now completely owned by Kalypso Media, which not only covers future releases but also all distribution rights to the entire series thus far – Commandos: Behind Enemy Lines, Commandos 2: Men of Courage, Commandos 3: Destination Berlin and Commandos: Strike Force, as well as Pyro Studios’ other titles.

“We are very proud and extremely honored to be able to add such large and successful brands as Commandos, Praetorians and Imperial Glory to the Kalypso Media portfolio” commented Simon Hellwig, founder and Global Managing Director of the Kalypso Media Group.

“We have great respect for what the Pyro Studios team have accomplished and created throughout the history of the studio. Therefore, we see it as our responsibility to want to revive and further develop these beloved games for the fans around the world. Of course, this will include the development of a completely new games for all platforms, but also an extensive adaptation of the existing titles for contemporary technologies and platforms. We’re incredibly excited about the opportunities, and will begin speaking to potential development studios in the near future,” Hellwig added.

About Seth Barton

Seth Barton is the editor of MCV – which covers every aspect of the industry: development, publishing, marketing and much more. Before that Seth toiled in games retail at Electronics Boutique, studied film at university, published console and PC games for the BBC, and spent many years working in tech journalism. Living in South East London, he divides his little free time between board games, video games, beer and family. You can find him tweeting @sethbarton1.

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