OpenGL ES now on PSP

Metismo releases library for easy mobile porting
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Mobile technology firm Metismo has released an OpenGL ES library for the PSP.

Originally developed as part of its Bedrock mobile porting technology, as profiled in this month's issue of Develop, Metismo has decided to release the OpenGL ES package as a static library that can be linked to the SN Systems compiler.

Supported features within the library include lighting; fogging; vertex buffer objects; uncompressed, palletised and additional DXTC compressed textures; fixed and floating point data type adherence; and internal vertex array conversion to optimal PSP formats.

“While we developed the OpenGL ES support as part of the broader Bedrock technology it became apparent that for some developers a standalone OpenGL ES package for the PSP was particularly beneficial,” said John Chasey, CEO of Metismo.

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