PSN users will not be able to transfer their library of digitally downloaded games to the PS4, it has been revealed.
Speaking to Engadget, Sony Worldwide Studios president Shuhei Yoshida confirmed that due to the completely different hardware underlying the PS4 compared to the PS3, PSN will not be compatible with the new platform.
The PS4 features a custom chip that contains eight AMD x86-64 cores, while the system’s GPU features 18 compute units that can generate 1.84 teraflops of processing power.
And given the dramatic changes in the underlying architecture from the PS3, current PSN games would likely need to be re-developed for the new platform to function properly.
This also follows the news that the PS4 will not be backwards-compatible with the PS3.
Yoshida added however that given the PS4’s cloud gaming capabilities thanks to Sony’s $380 million Gaikai acquisition, the console giant hoped to offer more older games and backwards-compatibility in the long-term.
Despite this however, some PSN users have expressed concerns over the long-term availability of digitally downloaded titles on PS3, given that the PSN may be shut down in future as Sony moves on. However, this will unlikely take place any time soon given Sony’s history with supporting old consoles for years after launching a successor.