Dark Souls II and 3DS win March chart battles in Japan

From Software’s Dark Souls II was the best selling game in Japan throughout March, the latest Famitsu data reveals.

It sold over 309k units, which was 100k more than its closest rival Mario Party Island Tour.

The 3DS was the month’s best-selling console with unit sales of over 188k units ahead of the 169k units shifted by Sony’s PS4.

3DS title Mario Party Island Tour was the best selling game of the last week. There’s a new entry for Just Dance Wii U in third. The 3DS and Vita both outsold PS4 last week, although all formats suffered a drop in sales following the increase of VAT in Japan. Wii U, 3DS XL and Vita sales fell almost 50 per cent.

Here are the March charts for the period between February 24th and March 30th:

1. Dark Souls II (From Software) PS3 – 309,854
2. Mario Party Island Tour (Nintendo) 3DS – 209,523
3. Youkai Watch (LevelFive) 3DS – 191,713
4. Samurai Warriors 4 (Tecmo Koei) PS3 – 188,905
5. Harvest Moon: Tsunagaru Shintenchi (Marvelous) 3DS – 188,502

March hardware:

1. Nintendo 3DS – 188,586 units
2. PS4 – 169,806 units

And here are the weekly charts for week ending April 6th:

1. Mario Party Island Tour (Nintendo) 3DS – 55,067
2. Youkai Watch (LevelFive) 3DS – 27,171
3. Just Dance Wii U (Nintendo) Wii U – 19,970
4. Samurai Warriors 4 (Tecmo Koei) PS3 – 19,195
5. Metal Gear Solid V: Ground Zeroes (Konami) PS3 – 18,440
6. Hatsune Miku Project DIVA F 2nd (Sega) Vita – 14,963
7. J Stars Victory Versus (Namco Bandai) PS3 – 12,910
8. Hatsune Miku Project DIVA F 2nd (Sega) PS3 – 11,162
9. Kirby: Triple Deluxe (Nintendo) 3DS – 11,106
10. Professional Baseball Spirits 2014 (Konami) PS3 – 11,013

And here’s the weekly hardware:

1. Nintendo 3DS LL – 24,213
2. PS Vita – 22,953
3. PS4 – 15,036
4. PS3 – 12,120
5. Wii U – 7,686
6. Nintendo 3DS – 7,467
7. PSP – 2,242
8. PS Vita TV – 1,181
9. Xbox360 – 178

About MCV Staff

Check Also

Choose your winners! We highlight the Major Studio and Indie Studio nominees in this year’s MCV/DEVELOP awards

This year we’ve shaken up the usual awards format by opening up voting to all of you, the UK games industry, or at least the ones that are lucky enough to receive a print issue of MCV/DEVELOP, which is over 5,000 industry professionals.