Home / Development / Develop Jobs: Be a lead VFX artist at Rockstar North
Get a job at the Grand Theft Auto V developer

Develop Jobs: Be a lead VFX artist at Rockstar North

The Develop jobs board is home to hundreds of game job vacancies based in the UK and around the world across a plethora of different professions.

Each day we will be scouring the daily-updated jobs page for one of the top vacancies to help you find that dream job.

Today we’ll be taking a look at the role of lead VFX artist at Grand Theft Auto V developer Rockstar North.

Be sure to visit our Jobs Page to take a look at further opportunities.

There’s also a Develop Jobs Twitter feed as well.

Got a new job opportunity at your studio or have a new position you’d like highlighted in our daily spotlight? Please contact Alex Boucher at alex.boucher@intentmedia.co.uk for more details.

Best of luck!

Lead VFX artist – Rockstar North

UK – Scotland

Rockstar Games is looking for a lead VFX artist who possesses the ability to create high quality real time visual effects for triple-A video game titles.

Responsibilities

  • Experienced at creating a wide range of high quality particle effects using proprietary particle tools and various 3rd party software.
  • Interacting closely with rendering programmers and technical art to maintain and improve our proprietary effect system and tools.
  • Ability to collaborate effectively with other team disciplines (code, design, animation).
  • Can demonstrate creativity and technical ability within the constraints of console development.
  • Strong communication and organizational skills.
  • Effective time and team management skills to meet deadlines without sacrificing quality.
  • Drive our particle rendering and authoring technology forward to meet the requirements of next-gen hardware.
  • Mentoring our team of VFX artists for their continual improvement.

For more details and to apply, click here.

About MCV Staff

Check Also

The sounds of… Alyssa Menes

Every month, we discuss the unique process of making music for video games