Develop July: Power Couple

Power Couple: This month’s issue is the Develop:Brighton special, featuring an exclusive interview with The Develop Awards ‘Development Legend’ award winners Brenda and John Romero. Also featuring a Best of British developer directory list of 28 of the best dev studios we could find in the region. Interviews with some of the studio heads make this issue the biggest celebration of British development talent you’ll see outside of the Develop Awards!

You can read this issue on your browser or mobile device here. If you’re not already subscribed to Develop, you can sign up for as little as £35 to ensure you receive your monthly look at global games development.

Got feedback? Are you a developer who wants to get involved with future issues? Feel free to email us at jalexander@nbmedia.com. (Seriously. Dog gifs, memes and videos are lacking. Send them!)

Here’s a full overview of what to expect this month:

  • Power Couple: Jem Alexander talks to John and Brenda Romero ahead of their keynotes at the Develop:Brighton conference.
  • Best of British: We’ve made the most comprehensive directory of the top UK developers celebrating the best that British game development has to offer.
  • The Develop Post-Mortem – 10 Second Ninja: Sean Cleaver speaks to Dan Pearce about the series and his journey to becoming a full time indie developer.
  • Independence Day: Jem Alexander speaks to Jason Kingsley of Rebellion who champions the importance of QA and testing.
  • The Future of Climax: Sean Cleaver talks to Climax Studios CEO, Simon Gardner, about the history of the studio and their move to VR development.
  • Sumo Digital: We present a two page breakdown of all things Sumo Digital from interviews, jobs and first hand accounts from the companies studios across the globe.
  • Life Will Be Strange: Jem Alexander talks with Deck Nine Games about the storytelling tools the studio will be using for the upcoming Life is Strange: Before the Storm prequel.
  • Great Britain: Where are we going to be in five years time? Sean Cleaver asks the industry vetrans on how the industry has changed, what is to come and the importance of skills education.
  • Opinion: Joining Jem and Sean to talk about the topics on their minds this month are James Brooksby of Edge Case Games who is bemoaning his air conditioning, and Kirsty Rigden of FuturLab and how the team’s queasy stomachs made VR development much better.
  • Ask Amiqus: Business manager Liz Prince looks at how the rapid change of technology in gaming can affect recruitment.
  • Recruiter Hot Seat: In the hot seat this month is Reflections, a Ubisoft Studio, who are looking for artists, QA testers and designers

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