Developers are being given access to the Wii’s Balance Board peripheral, further increasing the physical interaction possibilities open to Wii games.
The board, which was created for WiiFit, is being used in a new Namco Bandai title called Family Ski. In addition to using the regular Wiimote/Nunchuck combination, players can also use the balance board by leaning to regulate turns as the character descends the slope.
Should the same openness with the peripheral be extended towards all developers, game creators would have a new palette of physical interactions to use when designing their games.
No firm details have been confirmed at present, but more is likely to be revealed when the board is released in western territories in 2008.