Game development news

[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice

asd 2 [Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice

Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.

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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage

1662974279280 Copy [Guest post] Keep Game Concept Motion Separate from Gameplay Footage

by Lokesh Jaral A moving image can communicate a game’s atmosphere long before a playable build exists. That makes it useful for discussing art direction, planning a trailer or explaining a proposed scene. It also creates a responsibility: an audience should be able to tell whether the image shows a …

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[Event news] Jagex unveils fourth MMO in the RuneScape Franchise, Plus RuneScape Reignited, Old School Menaphos and more

123 [Event news] Jagex unveils fourth MMO in the RuneScape Franchise, Plus RuneScape Reignited, Old School Menaphos and more

RuneFest, the world's biggest celebration of the RuneScape franchise returned to Birmingham this weekend with a schedule packed full of exciting announcements and premiere reveals of brand-new content coming to RuneScape, Old School RuneScape and RuneScape: Dragonwilds.

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[Industry news] Ludo.ai Helps Developers Create Game-Ready Textures in Seconds with New AI Tool

lud [Industry news] Ludo.ai Helps Developers Create Game-Ready Textures in Seconds with New AI Tool

Ludo.ai, the developer’s companion for creating production-ready games assets, today announced its new AI Texture Generator feature, giving game developers a faster way to create seamless static and animated textures for environments, surfaces and props.

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[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is

Safe in our World [Guest post] Video Games Aren't the Enemy of Kids' Mental Health, Ignoring Them Is

by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in conversations about young people’s mental health, often without much understanding of the positive role they can play. Parents cite them as the cause of anxiety, isolation, and poor sleep. Researchers, meanwhile, keep …

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