The creative director at BioShock 2 developer 2K Marin has left the studio.
“And to celebrate my first (public) day of indie dev… I am home w/ my level 0 son. Making sure he doesn’t get ganked in the noob zone,” he said.
His LinkedIn profile has also been updated to confirm the move, now acting as both a consultant and working on an upcoming independent game project.
Thomas had been at 2K Marin for five years, working on titles such as BioShock 2 and BioShock Infinite. Prior to that he worked as a design consultant for Irrational Games and as creative director at BreakAway Austin.