In a new feature published to launch our two-week focus on game audio, noisebuffet.com’s Ben Long has taken an in-depth look at the increasing prominence of adaptive audio and it’s kissing cousin, AI-generated audio.
"With effects and music being generated on the fly, audio assets are essentially created for free," suggested Long. "This brings more questions than one article can possibly address, but let’s just say that AI in game audio is rapidly approaching."
In the same piece, Long looks at technology like that offered by Mast Labs, which decodes existing music tracks, such as chart music, and adapts it for in-game use.
"Could this technology be the future of game audio?" asked Long. "The reality is that we are still at the helm, responsible for creating a unique game using our tools and imaginations. If the goal is an end product that’s hugely entertaining and profitable, maybe we should sharpen our human faculties in tandem with the technology."