Organisers of the AIIDE conference have announced the speaker line-up for the annual event in Stanford next week.
The conference will see game developers and AI researchers converge to discuss the application of new AI techniques in commercial, real-time environments.
Games industry professionals currently set to speak at the event include Doug Church and Borut Pfeifer from EA, Maxis’ Eric Grundstrom, Steve Rabin from Nintendo / DigiPen and Damian Isla from Bungie.
"We have a remarkable series of invited talks, and they will be a great highlight of the three-day technical program," says Chris Darken, program chair and a professor at the Naval Postgraduate School.
"This year’s technical submissions have been particularly strong, with over three times the number of submissions from last year, and we’re eager to share them with the community."
Eric Horvitz, president of the organisers AAAI, added: "AIIDE was organized to bring together AI researchers and people who are at the frontiers of digital entertainment. Game developers have continued to pursue the creation of more believable characters – entities that take intelligent actions, guided by goals, situation, and shared memories of rich histories of interaction."
"Through an outstanding set of invited speakers and contributed papers, researchers and developers will be able to grasp the state-of-the-art and valuable directions for innovating. They’ll also be able to network with others of like mind. The meeting is quite unique."