Today we have published the latest of our Epic Diaries features, which this time takes a look at the role of Unreal Engine 3 in the development of Alpha Protocol.
“There are a number of benefits to using UE3,” said Chris Parker, executive producer at co-writer at developers Obsidian.
“Much of the heavy lifting has already been taken care of with regards to running on all platforms. The material shader system is powerful and enables you to make great looking stuff. We use all of the engine’s editors, from interface to cutscene timeline tools, as well as its scripting system for our gameplay needs.”
Alpha Protocol is a espionage themed action RPG due to be published by Sega in the first quarter of 2009.
To read the full interview, click here.