This nine-part video series helps developers get to grips with the game engine's visual scripting system

An introduction to Unreal Engine 4 Blueprints

In this series of video tutorials, Epic introduces developers to Unreal Engine 4.8’s Blueprints Visual Scripting system.

The series covers areas such as turning on and toggling a light with the Level Blueprint, creating a Class Blueprint, adding components and functionality to a Class Blueprint and adding Construction Script customisation.

For more information on the game engine visit the Unreal Engine 4 website. You can also find further details on Blueprints here.


Got a game development tutorial you’d like to share on Develop? Contact Craig Chapple at to get involved.

You can view more game development tutorials here.

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