Autodesk’s acquisition of Mudbox creator Skymatter has been completed.
The company now owns a formidable arsenal of art tools for games studios; Max, Maya, Motionbuilder and Mudbox.
Skymatter’s high-end sculpting tool has been used on a number of movies such as King Kong.
As part of the deal, Skymatter founders Andrew Camenisch, Dave Cardwell and Tibor Madjar have joined Autodesk’s media & entertainment business.
Madjar commented: “Mudbox is a perfect fit within Autodesk. The company is in a unique position, providing the leading software for design and entertainment industries. Andrew, Dave and I look forward to scaling the growth of Mudbox with Autodesk. Our priority is to continue developing a standalone version of Mudbox. We will also work to achieve greater interoperability between the Mudbox toolset and 3ds Max and Maya.”
“Mudbox is complementary to the Autodesk 3ds Max and Autodesk Maya software products, providing our customers with an additional suite of tools for modelling, prototyping and detailing,” added Marc Petit, senior vice president, Autodesk Media & Entertainment.
“When Mudbox launched two years ago, it became an overnight success in the media and entertainment industry. It has a powerful brush-based modelling workflow and is renowned for its robust toolset and user-friendliness, making digital sculpting easy for both traditional sculptors and digital artists. As part of the Autodesk product line, we plan to accelerate the pace of Mudbox innovation.”