BioWare and PipelineFX have announced the studio has integrated render farm software Qube into its production pipeline for new RPG Dragon Age.
The software will also support other BioWare next-gen games.
Dragon Age’s principal programmer Peter Woytiuk of BioWare commented: "We chose Qube due to its proven track record. Due to the excellent support we received during the evaluation, we were able to integrate Qube into our pipeline in less than a week and immediately started seeing results. Qube has given our artists more time to produce and iterate on content, which is key to creating the next generation of BioWare games.”