The games industry will die if it doesn’t come up with more innovative and new experiences for consumers, David Cage has said.
Speaking to GI, the Heavy Rain creator said that it was important for developers to keep customers interested in the sector by giving them a choice of gaming options, rather than just the typical first-person shooter and action titles.
“This industry will die if it doesn’t try more to be innovative and to come up with new ideas and to talk a bit more – not necessarily serious – but deeper things at some point,” said Cage.
“It’s great that you can shoot at monsters, and that’s great and it will always be there and it will always be successful, but at the same time, what about giving the choice to people? Give them different options. So if they like that they find it, but if they want something deeper and interactive, they can find that too.”
Cage added that recent releases such as Thatgamecompany’s Journey were a breath of fresh air to the industry, and that he wasn’t sure how long developers could keep successfully churning out first-person shooters.
“I think this industry needs more games like Journey because it’s a breath of fresh air; this is necessary in any medium,” he said.
“How many first person shooters can we create per year? How many can we play per year? How many of them will be successful? Even from a business point of view, does it make any sense? I’m not sure.”