In this video tutorial, Epic developer relations technical artist Alan Noon presents the second part of his developer guide to building a side-scroller using Paper 2D. You’ll cover creating sprites, flipbooks, tilemaps, basic movement/abilities, creating obstacles, and a simple UI using the UMG UI Designer.
You can watch part one of the tutorial here.
For more information on the game engine, check out the Unreal Engine website.
Got a game development tutorial you’d like to share on Develop? Contact Craig Chapple at firstname.lastname@example.org to get involved.