Developers can now download the full CryEngine source code from GitHub.
Senior systems engineer David Kaye said in a blog post announcing the move that transitioning to the version control service would make it much easier for users to stay up-to-date with the engine, compared with CryEngine’s past release in zip files, which required downloading the entire tool again – rather than just the changed files.
“This has been on our internal roadmap for some time, but we wanted to take our time and make sure we got it right,” Kaye explained.
“In order for a continuous feature like Git to be maintainable, it must be automated as much as possible, and the development of these scripts and test cases was the most time-consuming element.
“We’ve needed to spend some time going through the repositories looking for files that we aren’t able to ship due either to licensing issues (in the case of some SDKs) or because it makes no sense to do so (for files that relate to configuration of internal tools).”
He added that the team is currently working towards establishing “a simpler pipeline for accepting pull requests from GitHub into our existing version control system”.