Dassault Systemes has released its new development platform, called 3DVIA MP, for PC and Xbox 360.
The engine features a high-end real-time renderer that has been built specifically for multi-core architectures and a behavioural engine based on the company’s Virtools 4 product line. The framework is available in two versions – 3DVIA MP Prototyping for quick demo creation and testing on PS3, Xbox 360 and high-end PCs, and the fuller 3DVIA MP Production version with a flexible pipeline designed for multi-platform development.
"3DVIA MP is an outstanding development engine that has given our team a collaborative work environment, including low-level access for our programmers," said Nicolas Gaume, CEO of Mimesis Republic game studio. "The designers have been able to get results in record time while maintaining triple-A visual quality."
Bertrand Duplat, Virtools founder and CTO, 3DVIA, Dassault Systèmes addedL "3DVIA has taken into consideration studios’ needs when designing and developing games, especially those that work with large development teams in multiple locations. Our new development engine encompasses the entire development cycle – from importing content to testing and debugging – maximizing publishers’ investments by allowing them to create content once, optimize it, and publish it across multiple platforms."
3DVIA MP for PlayStation 3 and ‘web deployments’ are set to available from the summer of 2008.