Its failure to access the console ecosystem was the main cause behind the eventual demise of streaming games platform OnLive, one of its key competitors has said.
“Onlive was a heck of a competitor to Gaikai, at every single turn we made different choices. It was very worrying, were we making the right choices?” Gaikai founder Dave Perry said on his blog.
“Our issue was that PC games (for keyboard and mouse) were becoming really difficult to get running across a myriad of TV’s, phones, set-top boxes and websites from the cloud, especially as a lot of great games are no longer supported by anyone, even their publishers have disappeared.
“So at Gaikai we kept looking at the console libraries and sighing… how lucky they were to have organized, well supported platforms, with incredible game libraries that worked on standard controllers.”
Our sister-site MCV has the full story.