The creator of Rayman is steering the lucrative franchise in a new direction – and the first thing to go is a big-studio mentality.
In Develop issue 118 Michel Ancel explores the development of Rayman Origins, the upcoming 2D platformer that caused a stir at this year’s E3.
He explains candidly how the industry has lost something in its expansion to super-sized development hubs.
You can read it all right now, here in the Digital Edition of this month’s Develop magazine.
The July edition includes an interview with Irrational Games, Crytek’s CEO and a huge guide on mobile games development.
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