This month’s new issue of Develop is available now, and along with a wealth of great content, includes everything you need to make the most out of GDC.
As well as having crafted you the perfect schedule for the show, we have created some of our finest features to make sure you’re up to date for the busiest week in the game development calander.
The March issue’s cover feature looks at how Amazing Society turned the world of Marvel comics into a universally appealing MMO, while our other lead articles explore the realities of making games for the new handheld formats, and the fiercely creative world of the Kinect hacks scene.
In the same issue our unique ‘cut out and play’ GDC board game is included, along with an interview with Naughty Dog about the creation of Uncharted 3.
Other key features in the February issue include a look at the latest version of the Vision engine, an overview of Sundog’s sky rendering tech SilverLining, guides to the development of Enslaved and Total War: Shogun 2, all the latest tools, tech and service news, and insightful opinion from industry leaders.