Osmo has raised $12m for its new educational games platform.
The tech works by placing a reflector over the camera on an iPad, and then placing the tablet in a stand. This will then detect physical objects in front of the hardware that can be used to interact with the virtual game.
Three games are currently available, including Tangram, in which users must match shapes presented on-screen to real, physical pieces, drawing title Newton and word game Words.
Osmo had already made more than $2m in pre-orders, and now it has raised a $12m in funding from investors including Accel Partners. As part of the deal, Accel’s Rich Wong will join the tech firm’s board of directors.
Osmo has just been released at Apple’s retail and online stores for $79.99. Despite only just launching the product to the general public, Osmo claims that its tech has also been shipped to more than 2,000 schools.