Welcome to Ego Trip, where we ask the finest game development talent a series of questions about the toughest subject of all – their own games.
In the chair this month is the lovely Miles Jacobson. Here he is:
Looking pretty relaxed with himself, but can he keep his cool with our grueling questions?
Name: Miles Jacobson
Famous for: Heading up Sports Interactive
Answering questions on: The Football Manager series
What month and year did Football Manager make its debut publically on the iOS platforms?
Was it March or was it April? I can’t quite remember. This is cruel. I’m going to go for March 2010.
(The iOS version was released in April 2010)
Which version of Football Manager introduced a special version dedicated to a certain North London football team?
That was the Arsenal edition, and that was for FM2010.
(The Arsenal edition was for FM2009)
Football Manager is more than a game for the real world Everton FC. Why is that?
We have a deal with Everton whereby they license our database from use. And I would say ‘watch this space’ for the future of that kind of stuff.
Approximately how many new features did Football Manager 2012 introduce?
There were over 800 new features. I can tell you exactly actually. It’s 857, but that was never made public, so officially the number of new features is ‘over 800’.
In 2006, a rumour emerged about Sports Interactive founders the Collyer brothers, and their plans for a real world football team. What was that rumour?
If I finish bottom of this I finish bottom. That’s where my football team finishes. But I do know this one. The rumour was that they were going to purchase Everton Football Club. Those rumours were utter rubbish.
Football Manager has very close ties with the real world team AFC Wimbledon. Can you name three players currently active?
Seb Brown, Max Porter – he’s got a great name – Jason Euell, Christian Jolley. How many more do you want? Jack Midson, Gareth Gwillam. I go there quite a lot.
Miles joins the ranks in joint fourth – we nearly gave him extra points for his answer to the last question – leaving the 6/6 unclaimed, come on people!. Check back next month to see if our next contestant can reach the perfect score.
Over the coming months you’ll see this leaderboard evolve into a defining list of industry masterminds (or a high score board of game development’s most ambitious egomaniacs, depending on how you look at it).